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Spongebob dutchmans dash

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spongebob dutchmans dash

Your objective in this fun game for kids is to help Spongebob to rescue Gary who has been snailnapped. He is being held captive in the flying dutchmans lair. SpongeBob SquarePants: Dutchman's Dash is a platformer based on the Season 2 episode "Shanghaied". Developer Credit. Spongebob Dutchman's Dash game is played by arrow keys and space button. Use right and left keys to move, up key to jump and space key to fi. OSTRY BITCOINS

Prepare to be the hero of the day, and save Gary! How to play the game The gameplay does not require much preparation, yet be vigilant, and don't let anything hinder SpongeBob's mission. The premise of the game is guiding the characters to the spot where Gary can be found. Direct your attention towards the various obstacles, and the occasional puddles characters could step into. You will get two chances, one for SpongeBob, and one for Patrick. Losing both attempts will send you back to the starting point.

If you encounter impediments throughout the path, press Up and Down to help your yellow friend Jump and Crouch. For a special attack, click on the Spacebar key. Also, catching the hook will get your underwater characters a free ride! Special attacks may take you by surprise. However, grab the purple porcupinefish so you can grow in strength and have spikes come out of your body.

Beware of catching the pink electric jellyfishes. They make great allies when thrown at your enemies. If this ability is used while the character is running, he'll also slide across the ground, making it easier to destroy enemies in your way. Hook : Each stage has one hook in it. If you manage to find one, it'll give you a free ride, allowing you to skip some of the level you're on.

Enemies and hazards Ghost snail: This enemy moves back and forth across the ground or platform he's on. Jumping on him will only make him hide in his shell; use power-ups to kill a ghost snail. Ghost jellyfish : This enemy randomly floats around, and can be killed just by jumping on him.

Cannonball: Seen in Levels 1, 3, and 4. Cannonballs occasionally spawn from either edge of the screen and will slowly fly across. You can get rid of a cannonball by jumping on it. Fireball: Seen in Levels 2, 3, and 4. Fireballs rain from the sky, and nothing can destroy them. Ghost cannonball: Seen in Level 4, and also used by the Flying Dutchman's ship. Ghost cannonballs are the same as normal cannonballs, except engulfed in ghostly green flames and totally indestructible; jumping on one of these will deal damage to you!

Ghost fireball: Only seen in Level 5. Ghost fireballs are just like normal fireballs but colored green, and they only appear when the Flying Dutchman summons them with his Ghastly Laugh. Also, they only ever rain down on the floating platforms in the room. Water: Falling into water will result in an instant death since SpongeBob and Patrick are terrible swimmers. Level 5 also has a pool of acid which has the same function as water.

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SpongeBob Dutchman's Dash - Full Game

Play online SpongeBob Dutchmans Dash in 6games.

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Ever since you got here this is the better place park However, they need dash support! The sea partners have to rescue him, but in doing so, they need spongebob help. You will make sure that SpongeBob and Patrick get to Gary in time, and that no obstacles will interfere throughout their journey. Beware of catching the pink electric jellyfishes. SpongeBob Dutchmans Dash is a game online with spongebob, nickelodeon, cartoon, in category Arcade. Keep in mind, though, that Gary is also in this level, trapped dutchmans a cage suspended above a pool of acid.
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Jumping on him will only make him hide in his shell; use power-ups to kill a ghost snail. Ghost jellyfish : This enemy randomly floats around, and can be killed just by jumping on him. Cannonball: Seen in Levels 1, 3, and 4. Cannonballs occasionally spawn from either edge of the screen and will slowly fly across. You can get rid of a cannonball by jumping on it. Fireball: Seen in Levels 2, 3, and 4. Fireballs rain from the sky, and nothing can destroy them. Ghost cannonball: Seen in Level 4, and also used by the Flying Dutchman's ship.

Ghost cannonballs are the same as normal cannonballs, except engulfed in ghostly green flames and totally indestructible; jumping on one of these will deal damage to you! Ghost fireball: Only seen in Level 5. Ghost fireballs are just like normal fireballs but colored green, and they only appear when the Flying Dutchman summons them with his Ghastly Laugh.

Also, they only ever rain down on the floating platforms in the room. Water: Falling into water will result in an instant death since SpongeBob and Patrick are terrible swimmers. Level 5 also has a pool of acid which has the same function as water. The Flying Dutchman: The final boss of the game, encountered in Level 5. The Dutchman will float around the room and attack by throwing electrified jellyfish just like the ones SpongeBob and Patrick use.

He alternates between sending a group of three jellyfish rolling on the floor and tossing up four jellyfish which ricochet around the room. Sometimes, he can also let out a Ghastly Laugh that will send Ghost Fireballs raining down.

Prepare to be the hero of the day, and save Gary! How to play the game The gameplay does not require much preparation, yet be vigilant, and don't let anything hinder SpongeBob's mission. The premise of the game is guiding the characters to the spot where Gary can be found. Direct your attention towards the various obstacles, and the occasional puddles characters could step into. You will get two chances, one for SpongeBob, and one for Patrick. Losing both attempts will send you back to the starting point.

If you encounter impediments throughout the path, press Up and Down to help your yellow friend Jump and Crouch. For a special attack, click on the Spacebar key. Also, catching the hook will get your underwater characters a free ride! Special attacks may take you by surprise. However, grab the purple porcupinefish so you can grow in strength and have spikes come out of your body. Beware of catching the pink electric jellyfishes.

They make great allies when thrown at your enemies.

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Spongebob's Game: Dutchman's Dash (Fifth Try) spongebob dutchmans dash

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